VideoGames

Results: 90



#Item
21Videogames and Wellbeing: A Comprehensive Review Gaming Research Group, Young and Well Cooperative Research Centre

Videogames and Wellbeing: A Comprehensive Review Gaming Research Group, Young and Well Cooperative Research Centre

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Source URL: www.youngandwellcrc.org.au

Language: English - Date: 2014-03-11 14:13:10
    22Videogames have changed: time to consider ‘Serious Games’? Benjamin Stokes, NetAid (www.netaid.org) Acknowledgements to Edith Asibey and Justin van Fleet; also to Dave Rejeski and David Williamson Shaffer  Interest i

    Videogames have changed: time to consider ‘Serious Games’? Benjamin Stokes, NetAid (www.netaid.org) Acknowledgements to Edith Asibey and Justin van Fleet; also to Dave Rejeski and David Williamson Shaffer Interest i

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    Source URL: benjaminstokes.net

    Language: English - Date: 2013-10-08 17:04:54
      23Procedural Quests: A Focus for Agent Interaction in Role-Playing-Games John Grey and Joanna Bryson1 Abstract. In current videogames non-player characters’ (NPCs’) abilities to be active, dynamic agents are typically

      Procedural Quests: A Focus for Agent Interaction in Role-Playing-Games John Grey and Joanna Bryson1 Abstract. In current videogames non-player characters’ (NPCs’) abilities to be active, dynamic agents are typically

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      Source URL: www.cs.bath.ac.uk

      Language: English - Date: 2011-03-10 18:34:38
        24Expert Update, Volume 10, Number 2, 2010  Semiautomatic edition of behaviours in videogames * Gonzalo Flórez-Puga and Belén Díaz-Agudo Dep. Ingeniería del Software e Inteligencia Artificial Universidad Complutense de

        Expert Update, Volume 10, Number 2, 2010 Semiautomatic edition of behaviours in videogames * Gonzalo Flórez-Puga and Belén Díaz-Agudo Dep. Ingeniería del Software e Inteligencia Artificial Universidad Complutense de

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        Source URL: www.expertupdate.org

        Language: English - Date: 2011-02-01 11:41:03
          25L UDOCORE: A Logical Game Engine for Modeling Videogames Adam M. Smith, Mark J. Nelson, and Michael Mateas Abstract— L UDOCORE is a logical “game engine”, linking game rules as reasoned about by game designers to t

          L UDOCORE: A Logical Game Engine for Modeling Videogames Adam M. Smith, Mark J. Nelson, and Michael Mateas Abstract— L UDOCORE is a logical “game engine”, linking game rules as reasoned about by game designers to t

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          Source URL: www.kmjn.org

          - Date: 2015-05-16 18:38:09
            26Putting the

            Putting the "Fun Factor" Into Gaming: The Influence of Social Contexts on Experiences of Playing Videogames

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            Source URL: www.ijis.net

            Language: English - Date: 2012-07-31 20:01:34
              27Untitled Titles Just like the titles of books, movies or videogames, the title of an artwork can tell us something about what it means. But, artists do not always give titles to their artworks. They may want viewers to d

              Untitled Titles Just like the titles of books, movies or videogames, the title of an artwork can tell us something about what it means. But, artists do not always give titles to their artworks. They may want viewers to d

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              Source URL: smartmuseum.uchicago.edu

              Language: English - Date: 2010-05-11 12:04:12
                28Do Game Designers Dream of Electronic Sheep? Playing God in Videogames and Narrative Matteo Bittanti A man who wants the truth becomes a scientist; a man who wants to give free play to his subjectivity may become a write

                Do Game Designers Dream of Electronic Sheep? Playing God in Videogames and Narrative Matteo Bittanti A man who wants the truth becomes a scientist; a man who wants to give free play to his subjectivity may become a write

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                Source URL: mbf.blogs.com

                Language: English - Date: 2009-09-30 17:34:39
                  29De productie van videogames voor en binnen het onderwijs Wouter Baars

                  De productie van videogames voor en binnen het onderwijs Wouter Baars

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                  Source URL: www.wouterbaars.net

                  Language: Dutch - Date: 2008-08-07 09:54:29
                    30VIDEOGAMES OF THE OPPRESSED: VIDEOGAMES AS A MEANS FOR CRITICAL THINKING AND DEBATE A Thesis Presented to The Academic Faculty

                    VIDEOGAMES OF THE OPPRESSED: VIDEOGAMES AS A MEANS FOR CRITICAL THINKING AND DEBATE A Thesis Presented to The Academic Faculty

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                    Source URL: www.ludology.org

                    Language: English - Date: 2008-05-22 11:28:59